CD Projekt Red has confirmed that its 2007 remake of The Witcher for Unreal Engine 5 will feature an entirely open world.
CD Projekt Red briefly mentioned its announcement of The Witcher Remake during its financial results for the third quarter, describing it as a “story-driven, single player open world RPG.”
The studio had previously only stated that it would be a “full-fledged” sequel to The Witcher, but given that the original did not feature an open world, there was still speculation about whether the remake would be similar to the 2007 version or more like The Witcher 3: Wild Hunt.
Reiterating its statement from October that “it’s gonna be a while until we can share more details,” CD Projekt Red did not elaborate on the new game.
“The Witcher is where it all started for us, for CD Projekt Red. It was the first game we made, ever, and it was a big moment for us then. Going back to this place and remaking the game for the next generation of gamers to experience it feels just as big, if not bigger,” added studio head Adam Badowski at the time.
Geralt went on an adventure in the Temerian capital of Vizima in The Witcher, which he briefly visited in The Witcher 3. In the third game, players only had access to the royal castle; however, in the The Witcher 3 remake, they will have access to Vizima as a whole, its surroundings, and more.
In the original, each of these areas was divided into separate levels, and once a level was completed, players were generally unable to return. However, it appears that all of these areas will be connected in the remake, and players will be able to enter and exit Vizima in the same manner as Novigrad in The Witcher 3.